I found that the Layers library is very useful. it allows each layer to have it’s own setup and draw.
This is great because it stops the refresh rate of the background image looking cheap.
It’s also great because I can easily layer the three functions of the game like so
base>street view> game board>motion.
(I’m worried this might look a bit crappy if the game board starts appearing inside someones body while their body isn’t moving. There needs to be a slicker method)
With street view and Motion both coming from the camera.
The game board will respond to certain motions in certain areas.
For example, if the motion sensor discovers more than 50 pixels are moving within a 10x10 box (50% motion) the box on the game layer will react.
This is still mainly in my head. I have been making headway on it today but now I’m going to walk the dog and I’m super twitchy from not smoking for a couple days. It might take a while to get it done. I have lots of things to sort out before I head for London in a couple weeks.